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WebLLM

MLC LLM (Machine Learning Compilation for Large Language Models)

WebGPU

    Step-by-Step Flow of WebLLM Chat with Llama 3.2

Mermaid code for the diagram 1

Mermaid code for the diagram 2

WebLLM, WebGPU, and MLC: A Comprehensive Explanation

open-book6 min read
Artificial Intelligence
WebLLM
WebGPU
Apple intelligence
In-Browser AI
Edge AI
Rohit Aggarwal
Harpreet Singh
Rohit Aggarwal
  +1 More
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Apple's recent advancements in Edge AI, known as "Apple Intelligence," are setting new standards for AI on edge devices (such as mobile phones, tablets, and laptops) and shaping user expectations across the technology landscape. By embedding AI capabilities directly within iPhones, iPads, and Macs, Apple emphasizes privacy, low latency, and efficiency. This strategy allows tasks like image generation, text rewriting, and voice commands to be processed locally on the device, offering faster, more reliable, and secure interactions without constant cloud support.

Apple is not alone in this focus. The trend is evident across other major players such as Microsoft, Google, Facebook and Samsung, all working on running AI on edge devices. While Edge AI offers many benefits, it also presents challenges, including the need for more powerful hardware and potential limitations on model size.

To address these challenges and enable efficient on-device AI, technologies like WebLLM (for running large language models in web browsers), MLC (Machine Learning Compilation for optimizing AI models), and WebGPU (a low-level graphics API for web browsers) are being actively developed. These technologies are receiving contributions from a wide range of companies, including top tech giants. The WebGPU API, which serves as the backbone for running WebLLM models efficiently in the browser, is already supported across major browsers like Chrome, Firefox, and Safari.

Given the rapid development of these technologies that will power a significant portion of future mobile and web applications, it's crucial to understand how they work. In the following sections, we will explain WebLLM, MLC, and WebGPU in detail, and illustrate their deployment using a practical WebLLM chat example that works directly on your device.

WebLLM

WebLLM is a high-performance, in-browser inference engine for Large Language Models (LLMs). It is designed to allow developers to deploy and run large language models directly in the browser with WebGPU for hardware acceleration, without requiring any server support. It is open-source and can be accessed on GitHub here. WebLLM manages the overall inference process, which includes:

  • Tokenization: Converting natural language input into a format suitable for model processing.
  • Model Management: Downloading and loading model weights into browser memory, where they are stored efficiently, often in a quantized format.
  • Inference and Detokenization: Interfacing with MLC for computational tasks and converting results back to a human-readable form.

WebLLM is designed to be compatible with the OpenAI API, allowing developers to use the same interface they would with OpenAI, supporting features such as streaming outputs, JSON-mode generation, and function calling (currently in progress).

Key Features Include:

  • In-Browser Inference Using WebGPU: Achieves hardware-accelerated LLM inference directly within the browser.
  • Compatibility with OpenAI API: Facilitates integration using existing OpenAI-compatible functionalities.
  • Structured JSON Generation: Provides JSON-mode structured generation for applications that require schema-based outputs.
  • Extensive Model Support: Works natively with a variety of models, including Llama, Phi, Mistral, Qwen, etc., with the ability to integrate custom models using the MLC format.
  • Real-Time Interactions & Streaming: Supports interactive applications like chat completions, allowing real-time text generation.
  • Performance Optimization with Web Workers & Service Workers: Enables efficient computations and model lifecycle management by offloading tasks to separate browser threads.

MLC LLM (Machine Learning Compilation for Large Language Models)

MLC LLM is a specialized component of the MLC ecosystem, designed to optimize the inference of Large Language Models (LLMs) across various platforms, including browsers, desktops, and mobile devices. It is a machine learning compiler and high-performance deployment engine for large language models. It compiles and prepares LLMs for efficient execution based on the underlying hardware capabilities. Throughout this explanation, we will refer to MLC LLM as "MLC." 

MLC works closely with WebLLM by receiving tokenized inputs and preparing computational tasks that are optimized for the available hardware. These tasks are compiled into efficient GPU kernels, CPU instructions, or WebGPU shaders to ensure that LLM inference runs effectively across platforms. The goal of MLC is to bring high-performance LLM deployment natively to web browsers, desktops, and mobile devices.

MLC is open-source and can be found on GitHub here, providing tools for efficient execution of LLMs across different environments, including browsers and native platforms.

Platform-Specific Optimization

MLC is designed to adapt to various hardware and platform needs, enabling efficient LLM inference. The mission of this project is to enable everyone to develop, optimize, and deploy AI models natively on everyone’s platforms. Key features:

  • GPU Support for Major Manufacturers (AMD, NVIDIA, Apple, Intel): MLC optimizes the execution for different GPU types using APIs such as Vulkan, ROCm, CUDA, and Metal, based on the platform and hardware availability.
  • Browser Support with WebGPU & WASM: MLC runs natively within web browsers by leveraging WebGPU and WebAssembly, providing hardware-accelerated inference directly in the browser.
  • Mobile Platform Support: On iOS devices, MLC uses Metal for efficient execution on Apple GPUs, while on Android devices, it leverages OpenCL to support Adreno and Mali GPUs.

MLCEngine: A Unified Inference Engine

At the heart of MLC is MLCEngine, a high-performance inference engine that runs across various platforms, providing the necessary backbone for executing LLMs efficiently. MLCEngine offers OpenAI-compatible APIs for easy integration into various environments, including REST servers, Python applications, JavaScript, and mobile platforms.

By using MLC, developers can deploy LLMs seamlessly across different platforms, harnessing the benefits of optimized hardware acceleration, whether it's for browsers, desktops, or mobile devices.

WebGPU

WebGPU is the hardware acceleration layer that enables efficient LLM inference within the browser. It interfaces directly with MLC, executing the optimized kernels or instructions prepared by MLC based on the available hardware resources (GPUs or CPUs). WebGPU is responsible for:

  • Parallel Computation & Memory Transfers: Performing the necessary computations and managing memory efficiently to support the rapid inference of large models.
  • Fallback to CPU when GPU is Unavailable: When no GPU is available, WebGPU ensures that computations can still proceed on the CPU, though performance will be reduced.

By providing a direct bridge between model operations and hardware execution, WebGPU is critical for achieving the performance necessary for real-time LLM inference in web applications.

Here is a refined and focused discussion that accurately captures the flow of WebLLM Chat using Llama 3.2, while addressing the clarity on custom model endpoints and structured outputs.

Illustration with WebLLM Chat Using Llama 3.2

This section walks through how WebLLM Chat uses Llama 3.2 for real-time AI conversations within the browser. It highlights each step from user interaction to model response, leveraging WebGPU and MLC LLM's capabilities to optimize performance. The following diagram extends the earlier diagram to show on how Llama 3.2 can be used for chat interactions using WebLLM. 

 

Step-by-Step Flow of WebLLM Chat with Llama 3.2

  1. Initialization & Model Loading
    • Interface & Model Selection: Open WebLLM Chat in the browser. The user selects Llama 3.2 from the available models. Upon selection, the model weights are downloaded (if not cached) and loaded into memory.
    • Progress Feedback: WebLLM Chat provides real-time progress updates on the model loading process, ensuring the user knows when Llama 3.2 is ready for conversation.
  2. Tokenization & User Input
    • Input & Tokenization: The user types a query into WebLLM Chat. The interface tokenizes this input to prepare it for Llama 3.2 inference, converting the natural language into a sequence that the model understands.
    • Responsive UI Through Web Workers: To keep the UI smooth and responsive, WebLLM uses Web Workers to offload computations away from the main thread. This enables real-time input processing without performance lags.
  3. Inference & WebGPU Acceleration
    • Model Execution & Hardware Utilization: WebLLM uses MLC LLM to manage computations, leveraging WebGPU to perform inference on available GPUs for faster response generation.
    • Real-Time Response Generation: The model streams its response as it is generated, token by token, and WebLLM Chat displays these results incrementally. This streaming capability allows users to interact with the model in real-time.
  4. Inference Output & Structure
    • Standard Chat Output: By default, Llama 3.2 provides plain text responses suitable for typical chat-based interactions. The responses are detokenized and presented back to the user in a natural language format.
    • Structured Outputs (JSON Mode): If specific structured data is required (e.g., formatted as JSON), WebLLM Chat can be configured to return such responses. This is particularly useful if you want to use WebLLM to respond to complex queries where the data needs to be formatted (e.g., a structured list, a dictionary of items, etc.). Generating structured output can be part of the model’s behavior if it has been fine-tuned for it. Depending on your model's performance, you may need to validate the structured outputs in the interface. 
  5. Lifecycle Management
    • Lifecycle Management & Caching: Model weights and configurations are cached locally after the initial load, improving efficiency for subsequent interactions. Web Workers manage computations to ensure smooth inference without interrupting the chat's responsiveness.

Mermaid code for the diagram 1

graph TD
   A[Web Application] <-->|Real-Time User Input/Output| B[WebLLM]
   B <-->|Model Management, Tokenization & Inference Requests| D[MLC]
   D <-->|Compiled & Optimized Computation Tasks for GPU/CPU| C[WebGPU]
   C -->|Delegate to Hardware| E[Discrete GPU]
   C -->|Or Fallback to CPU| F[Fallback to CPU]
   E -->|Execution Results| C
   F -->|Execution Results| C
   C -->|Computation Results| D
   D -->|Inference Results| B
   B -->|Detokenization & User Output| A
   style A fill:#FFA07A,stroke:#333,stroke-width:2px,color:#000000
   style B fill:#A0D8EF,stroke:#333,stroke-width:2px,color:#000000
   style C fill:#FFD700,stroke:#333,stroke-width:2px,color:#000000
   style D fill:#98FB98,stroke:#333,stroke-width:2px,color:#000000
   style E fill:#DDA0DD,stroke:#333,stroke-width:2px,color:#000000
   style F fill:#DDA0DD,stroke:#333,stroke-width:2px,color:#000000
   classDef default stroke:#333,stroke-width:2px,color:#000000

Mermaid code for the diagram 2

graph TD
   A[Web Application] <-->|User Input & Output| B[WebLLM Chat Interface]
   B <-->|Tokenization & Inference Requests| D[MLC LLM Engine]
   D <-->|Optimized Computations for GPU/CPU| C[WebGPU Interface]
   C -->|Delegate Computations| E[Discrete GPU]
   C -->|Fallback to CPU| F[CPU Processing]
   E -->|Execution Results| C
   F -->|Execution Results| C
   C -->|Compute Results| D
   D -->|Inference Results| B
   B -->|Streamed Responses| A
   
   %% Note on Validation for Structured Outputs
   B -->|If Required: Validate & Reprocess| G[Validate Structured Output]
   %% Styling the Nodes for Clarity
   style A fill:#FFA07A,stroke:#333,stroke-width:2px,color:#000000
   style B fill:#A0D8EF,stroke:#333,stroke-width:2px,color:#000000
   style C fill:#FFD700,stroke:#333,stroke-width:2px,color:#000000
   style D fill:#98FB98,stroke:#333,stroke-width:2px,color:#000000
   style E fill:#DDA0DD,stroke:#333,stroke-width:2px,color:#000000
   style F fill:#DDA0DD,stroke:#333,stroke-width:2px,color:#000000
   style G fill:#FF6347,stroke:#333,stroke-width:2px,color:#000000
   classDef default stroke:#333,stroke-width:2px,color:#000000